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Our Lego:/Robotics modules are great for all those young engineers out there - with hundreds of models to build, coding challenges to complete and tonnes of STEM Learning along the way...

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The TK Lego Learning Pathway - Core Skills:

  • Improving computational and critical thinking skills

  • Incorporating sensors and motors into your creations –so they can move and interact with their environment

  • Controlling or simulating physical systems

  • Testing, problem solving and programming

  • Working to detect and correct errors; with variables and various forms of input and output

  • Using technology safely, respectfully and responsibly

  • Understanding ways to use technology to make things better, easier and more efficient

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WeDo STEM

Building a variety of models inspired by real-world scientific themes and challenges:

  • Glowing Snail, Cooling Fan, Moving satellite, Spy Robot

  • Milo the Science Rover, Pulling Machine, Racing Car

  • Tadpole and Frog

  • Bee and Flower

  • Flood barrier, Recycling machine

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WeDo Builder

Experimenting with types of motion - lift, grab, revolve, steer, tilt & turn, spinning, flex joints, cranks etc:

  • Lunar module

  • Earthquake simulator

  • Robotic hand/grabbing machine,

  • Forklift, Snowplough,

  • Morse code joystick,

  • Volcano alarm

  • Rescue Helicopter and more !!

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Inventor 1 & 2

Building a series of imaginative models + programming them using touch, tilt, loops & conditionals:

  • Botzee robot, Performing Seal

  • Robot dog, Turbo car

  • Drumming monkey, Wise Owl

  • Hungry Crocodile, Boom box +

  • Make an electric screwdriver, gear box, drawbridge, water pump, egg whisk and more!

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Amazing Machines

Building a variety of classic and modern machines & programming them to move (or react) in realistic simulations:

  • Formula 1 Car, Fighter plane

  • Locomotive, Bicycle

  • Excavator, Combine harvester

  • Exercise machine, Blacksmith

  • Robot companion and more !!

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Crazy Creatures

Building a variety of animals or dinosaur models & programming them to move (or react) in realistic simulations:

  • Crab, Crocodile, Cheetah

  • Elephant, Scorpion

  • Cobra, Komodo Dragon

  • Brachiosaur, T-Rex or flying Pterodactyl!

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Cool Characters

Building a series of fun innovative characters & programming them to move (or react) in realistic simulations:

  • Santa Claus, Minion,

  • Pikachu, Minecraft creeper,

  • Pirate ship and cave

  • Medieval knight, Skateboarder

  • Goalkeeper, Drummer + kit

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Spike Essential 1

Understanding sequences, utilizing simple loops, exploring the process of testing & debugging + developing collaborative skills.

Take some Great Adventures:

  • Boat launcher, Snowmobile, Cave Car, Animal Alarm, Underwater Quest, Tree House Observatory, Desert Adventure

Make an Amazing Amusement Park:

  • Classic carousel, The Perfect Swing, The fast lane, Twirling Teacups, Snack Stand, Ferris Wheel + Remix the Ride!

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Spike Imagineer

"Imagineers .. work every day to create awesome play experiences that make children laugh and learn...innovative thinking, bold ideas and daring creativity!"

Be an Imagineer! Build and code a range of amazing moving models, including:

 

  • Scorpions & Spiders

  • Crabs & Crocodiles

  • A Viking boat and a Flying Witch!

  • Bunnies, Penguins and Parrots

  • A Downhill Ski-er

  • A Drawing robot

  • A real Lego Mario!

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Spike Essential 2

Developing an understanding of energy transfer and collision! Exploring the relationship between energy & speed and investigating solutions to improve/refine ideas.

Getting Around Town:

  • The River Ferry, Taxi! Taxi! Hovering Helicopter, Swamp Boat, Cable Car, Big Bus

 

Crazy Carnival:

  • Mini Mini Golf, Bowling Fun, High Stick Hockey, A-Maze-ing, Avoid the edge, Junior Pinball + challenges

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Spike Advanced

Developing engineering design skills - investigating ways of defining problems, brainstorming solutions and testing and refining prototypes.

 

Quirky Creations:

 

  • Good morning machine, Big Little helper, High Tech Playground, Rubbish Monster machine, Winning goal, Literary randomizer + challenges

Invention Squad:

  • Design multiple prototypes in order to find the most effective way to move a robot without using wheels

  • Test the efficiency of two different grabber designs and determine the best one based on specific test criteria

  • Invent a desktop helper

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Spike Prime

Develop effective problem-solving skills by decomposing problems into smaller parts + use conditions and compound conditions to program encoded devices.

Kickstart a Business:

  • Replicate a 'Quality check' robot, make a Delivery cart and a lockable safe deposit box

  • Create and program an automated helper that can identify and ship the correct package based on color.

Life Hacks:

  • Use variables to count the number of sit-ups and calories burned during a workout

  • Synchronize motor movements of a "break dancer" to keep in rhythm with light and beats

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BricQ  Adventures

Using BricQ kits to investigate the science of sports, understanding forces, motion and interactions

Experiment with gears, springs, weighted blocks & more

Working with push and pull forces, friction, tension etc

  • Have a dance competition, launch the push car derby, play ice hockey, make a tightrope walker or a Sail car powered by wind!

  • Make a gymnast powered car, a pneumatic ski slope, a free kick launcher, a wind powered yacht and a mechanical propeller vehicle!

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